Primal Carnage: Genesis is the single-player episodic prequel to the asymmetrical online multiplayer game Primal Carnage. It is in development for the next console generation cycle and is being released on Unreal Engine 4 accompanied by Geomerics Enlighten dynamic lighting technology (featured in Battlefield 4). Showcased by both Epic Games and Sony, the project was announced during the Game Developers Conference (GDC) in 2013.

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Project: Primal Carnage: Genesis

Platforms: PlayStation 4, PC

Engine: UE4 (w/ Enlighten Tech)

Studio: Lukewarm Media

 

 

 

 

Due to the unreleased nature of this project, only limited content can be displayed.

Title: Level Designer

 

 

 

• Game Design

• Level Design

• Prototyping

• Scripting

• World Building + Set Dressing

 

• Materials + Post Process

• Lighting

• Optimization

• Modular Kit Planning

• Enlighten Integration

 

 

• Real-time Trailer Cinematics

(Directing + Effects + Animation + Optimization)

• Project Planning

• File Structure Design

 

Projects Contact
Primal Carnage Genesis Primal Carnage Overload Spectrum